top of page

Operation Dispatch
A post-apocalyptic tactical action-adventure game concept
OPERATION: DISPATCH is a hub-and-spoke style action adventure game with turn-based combat gameplay. This game concept was created as part of CG Spectrums Foundation of Game Design Course.



This game was inspired by Netflix's Korean series Black Knight. Upon concepting, I realized the game idea was similar to Death Stranding, which I hadn't played before! So, I decided to improve upon what players didn't like about Death Stranding and include it in this game to make a fun original gameplay experience.
Concept art from Netflix's Black Knight series and game art concepts generated through MidJourney



Operation: Dispatch Design Documents
A GDD, pitch presentation, level concept, idea document, camera and user interface wireframes and vision document for my ideated multiplayer game in CG Spectrum. The game uses turn-based mechanics and encourages the player to use their tools an environment to solve puzzles and advance through levels with emergent gameplay and different character archetypes. The concept details the player managing a post-apocalyptic delivery crew through levels, dealing with factions, and resources. An example mission is detailed below in the GDD.
The game focuses on a hub-and-spoke style home menu where the player can manage their crew, gear, vehicles, and delivery missions

bottom of page